Sunday 22 February 2015

ZX Spectrum - New Game - Rescue Lander

And now for something completely different...  My third outing with AGD and I decided to take a departure from the 'Page' series of games.  I wanted to make a lunar lander game, something simple and something that looked like it was made 30 years ago.  So I came up with 'Rescue Lander'.


The city is been bombarded by meteors.  It could be the prelude to an alien invasion so do your best to save as many souls as possible.  Fly your rescue lander  through the city and beyond collecting as many men, women and children as you possibly can.  Collect 3 pockets of people per screen to advance to the next level, but be careful, don’t land anywhere other than on the landing platforms, everything else will damage your ship.  Don’t run our of fuel either as that will cost you a life.

The idea is simple, but the levels get progressively more difficult.  Your lander will fall towards the ground if you do not apply thrust, gravity is your enemy.  

Keys are 'Q' to thrust and 'O' to move left and 'P' to move right.  (Also Kempson and Sinclair joystick compatible)


You get about one minute before running out of fuel, if the fuel gauge registers empty your ship will be destroyed.  While this might not be an issue in the early levels it can become more of a problem later on.  Any remaining fuel will count towards a bonus upon completing each level.


Once you have saved three pockets of people from the level the landing platform on the right side of the screen will change colour indicating you can advance to the next level.  Simply land on it to advance and receive a bonus for any remaining fuel you have left.


Please don't expect cutting edge graphics, or speaker pumping background music. The plan was to produce a game that looks like it might have hit the shelves in 1983.  Special thanks to Jonathan Cauldwell who created and continues to update AGD.

Download TAP Here

Download SNZ Here

Update - Special thanks to Luca Bordoni for creating an even more accurate cassette inlay below...


Friday 23 January 2015

ZX Spectrum - New Game - Page and the Curse of the Pharaoh

 My second outing with AGD and continuing on from my last game, may I present... 'Page and the Curse of the Pharaoh'

After battling his way through the castle in his last adventure Page finally found a way out only to find an evil Pharaoh had awoken after centuries of sleep.  The Pharaoh's tomb had long since been pillaged so he commanded Page to return to him all his treasure on penalty of death and placed a curse on our poor adventurer. Page's only hope is to find a rumoured portal which will not only free him of his curse but also send him far away from these troubled lands.


Page has decided to make a run for it so help him find a way past the evil Pharaoh and his nasty minions and look for the 'Exit' portal. There are 30 levels to get through and grab as much treasure as you can on the way.  Keys open secret doors and there are strange powerful amulets scattered throughout the land which are rumoured to give him extra lives...

Keys are QAOP to move and SPACE to jump

Download TAP version here:

Download Snapshot (szx) here: 



Special thanks to Jonathan Cauldwell who created and continues to update AGD